animation timing function steps. If a given animation time offset is duplicated, all keyframes in the @keyframes rule for that percentage are used for that frame. animation timing function steps

 
 If a given animation time offset is duplicated, all keyframes in the @keyframes rule for that percentage are used for that frameanimation timing function steps  It appears to be the most complicated property at first

That means we use getBoundingClientRect () on the element that will serve as a proxy for the start state, and divide it with the value from the end state. If you use steps (10) in your animation, it will make sure only 10 keyframes happen in the allotted time. View this demo on the Codrops PlaygroundThis effect is applied by using one of the timing functions described in CSS. The W3Schools online code editor allows you to edit code and view the result in your browserStep 1: Calculate the start and end states. This, in essence, lets you establish an acceleration curve so that the speed of the transition can vary over its duration. Given this, the property transitions from f(i1,i2,…,in) to f(f1,f2,. 第二个参数 start 或 end ,表示阶跃点,. Technically, the implementation would involve transform, transform-origin, animation-timing-function and several more calculations. Default value is 0, which means that no animation will occur: Play it » initial: Sets this property to its default value. Like other CSS animations, we can use any supported timing function here, but we need to apply the same function for all animations (move1, move2, and move3) at the same time. As you might already know, the linear timing function can be easily set in CSS by using the linear keyword. The animation's timeline is the document's default DocumentTimeline. CSS: -webkit-animation-timing-function: steps (1, end); -moz-animation-timing-function: steps (1, end); -ms-animation-timing-function: steps (1, end); -o-animation-timing-function: steps (1, end); animation-timing-function: steps (1, end); Sample code: Controlling easing in CSS animations. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. Use animation-timing-function: linear; to get even animation speed. e. to: At the core of the Web Animations timing model is the process that takes an inherited time value and converts it to an iteration progress. React Native Animation is an interesting topic where a dull application could be converted into an interactive and beautiful app. Easing functions may be specified on individual keyframes in a @keyframes rule. La propiedad CSS animation-timing-function especifica cómo una animación CSS debe avanzar sobre la duración de cada ciclo. I think you need to really look at the directions" Use the wave animation on the left arm. We have the following timing functions. transition-timing-function: steps (4, end); By using steps () with an integer, you can define a specific number of steps before reaching the end. transition-timing-function: steps(8, end); Animations. css property: animation-timing-function. Una de esas características nos informa del Animation. Syntax: animation: name duration timing-function delay iteration-count direction fill-mode play-state;<timing-function> The <easing-function> CSS data type denotes a mathematical function that describes how fast one-dimensional values change during animations. 目次. 25,0. This is a quick step we can perform to make our sites/apps friendlier and safer. initial: This value is used to set the property to its default value. Animation Caniuse. Within a keyframe, animation-timing-function is an at-rule-specific. These timing functions are commonly called easing functions, and can be defined using a predefined keyword. When it comes to animating elements on a web page, the CSS property animation-timing-function is an another important property to understand. The non-step keyword values (ease, linear, ease-in-out, etc. <step-easing-function> Specifies a steps() function that divides the animation into a set number of equal-length intervals or "steps", causing the animation to jump from one step to the next rather than transitioning smoothly. You can change as many CSS properties as you want. These timing functions are valid : /* There is 5 treads, the last one happens right before the end of the animation. Read more about animation-timing-function and steps function at Mozilla Developer. Note: animation-range-start is included. The animation-timing-function property. We don't get a single ease for the entire animation. ease: animation-timing-function: ease; Chuyển động ban đầu sẽ chậm, sau đó nhanh, đến lúc kết thúc sẽ từ từ, đây là dạng mặc định. animation-duration — how long the animation should last, in seconds. Add the border-right property. animation-timing-function:. Within a keyframe, animation-timing-function is an at-rule. It is the duration of an action. About External Resources. You can achieve it using the animation-timing-function: steps(1) as given in below snippet. animation-timing-function: Specifies the speed curve of the animation; animation-delay: Specifies a delay for the start of an animation; animation-iteration-count:. The above curve defines how the output (y. <easing-function> Each <easing-function> represents the easing function to link to the corresponding property to transition, as defined in transition-property. 25,1). People walking on. As you can see, the leading and trailing animations use the smooth and bouncy cubic-bezier() timing-function defined in the base CSS definition; but, the middle animation uses the discrete, step-based animation defined directly within the 40% mile-marker of the @keyframes. And you can do this as many times as you want. keyframes. To control an element's transition-timing-function at a specific breakpoint, add a {screen}: prefix to any existing transition-timing-function utility. Default. It takes the same values as defined in the “translation-timing-function”. animation-timing-function: linear: animation-timing-function: linear; Chuyển động sẽ cùng tốc độ từ lúc bắt đầu tới lúc kết thúc. cabin rule to cabins 10s linear infinite. You use it like this: transition-delay: 1 s ; Code language: CSS (css) To combine it with every else in transition, you just add the delay to the end: <easing-function> The easing function that corresponds to a given animation, as determined by animation-name. Pre- and post-animation state: animation-fill-mode, step. Share. I can hear you asking “What the hell does it even mean?”, let me show you an example. Have the animation last 3s, infinitely iterate, and have a linear timing function. Lastly, we apply the animation to the text container using the shorthand animation property cause in this case we. */ steps(2) These timing function are invalid :Class Properties; border-none: border-width: 0px; border-1: border-width: 1px; border-2: border-width: 2px; border-3: border-width: 3px; border-x-none: border-right. The animation-timing-function can work with any of the easing functions, as well as three other timing. You can set a greatful parameters in animation, called animation-timing-function allowing you to set perfectly and mathematicaly the animation : With bezier curve values or, if, like me, you're not that good mathematician, a parameter call "step()". Using this property, we can define how the animation progresses. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. This is important because it creates the “typed” effect. Animation steps are performed backwards, and easing functions are also reversed. 1. So, add the following code: /* Make CSS animation smooth */. /* @keyframes duration | timing-function | delay |. where along the timeline an animation will start. An easy fix is to simply change the timing function to ease. This lets you vary the animation's speed over the course of its duration. The first big change to web animation easings (aka timing functions) is upon us. 2. Hi guys,In this video, you will learn to make-Walking cycle animation using css. Timing Functions. ) each represent cubic Bézier curve with fixed four point values, with the cubic-bezier() function value allowing for a non-predefined value. And when done well it can WOW your audience. The ease-in keyword, which is being used in the previous Codepen example, will set the acceleration to start slowly—easing in. ease-out - starts quickly, but slows down at the end. Let's define each below. Within a keyframe, animation-timing-function is an at-rule. 9, 0. If you want to play around with cubic-bezier's this is a great site. 3. animation. The first parameter specifies the number of intervals in the function. 2: . Each stop is a single number that ranges from 0 to 1. you can apply an animation-timing-function that adds personality to. Here’s the instruction: Set the animation property of the . steps() is part of the animation timing function. The animation-timing function sets the pace of the animation. Try it It is often convenient to use the shorthand property animation to set all animation properties at once. Squash and Stretch. */ steps(2) These timing function are invalid :The @keyframes rule allows developers to specify the intermediate steps or stages of an animation. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. Using this timing function, the animation jumps immediately to the. ease is the animation-timing-function property'sMaster uses the selector html. If no animation-timing-function is specified on a keyframe, the corresponding value of animation-timing-function from the element to which the animation is applied is used for that keyframe. It is defined by a number of steps and a step position. animation-duration: value; Note: if you don't define the duration for the animation, it will not run at all, as the default value is 0s. For keyframed animations, the timing function applies between keyframes rather than over the entire animation. The non-step keyword values (ease, linear, ease-in-out, etc. animation-timing-function: linear|ease|ease-in|ease-out|ease-in-out|step-start|step-end|steps (int,start|end)|cubic-bezier ( n, n, n, n )|initial|inherit; The animation-timing-function uses a mathematical function, called the Cubic Bezier curve, to make the speed curve. Animation-timing-function, step 4. You might need to tweak the key frames something like below example for smoother transition. 즉, animation. Configuring an animation. We update the value of each variable on hover (or toggle, or whatever). as per your fiddle, there are definitely three stages to the animation, but it's just getting darker and darker. The steps () method is a timing function in animation property that divides an animation into n steps, displaying each step at equal intervals of time. سلام خدمت تمامی دوستان و همراهان محترم سایت آموزشی فری لرن ، امیدوارم که حال همگیتون خوب باشه. By using steps () with an integer, you can define a specific number of steps before reaching the end. programmatically in JavaScript. 5 The animation-iteration-count property; 3. The first step is to create an @keyframes rule that lays out how our animation should change over time, step by step: @keyframes changeColor { 0% { background-color: plum; } 50% { background-color: lemonchiffon; } 100% { background-color: palegreen; } }. As an example of how the before flag affects the behavior of this function, consider an animation with a step timing function whose step position is start and which has a positive delay and backwards fill. If no animation-timing-function is specified on a keyframe, the corresponding value of animation-timing-function from the element to which the animation is applied is used for that keyframe. One way to specify the timing function is with a cubic Bézier curve. 5 will play half of the animation cycle. The step-end function is equivalent to steps(1, end). The transition-timing function specifies the time an animation uses to change from one set of CSS transitions to another. The first thing to look at is the timing function. transition-timing-function: steps(4, start); transition-timing-function: steps(4, end); A value of start would run the animation at the beginning of each step, whereas a value of end would run the. With @keyframes, you can define how an element should look at various points during an animation. If no animation-timing-function is specified on a keyframe, the corresponding value of animation-timing-function from the element to which the animation is applied is used for that keyframe. To make custom animations, Head to your tailwind. Animation form, animation-timing-function. ; delay: Start the. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. Edit timing functions¶ When you create a CSS animation you can specify a timing function: this determines the rate at which the animation progresses. In this example, the animation-timing-function is set to “ease-in-out. Within a keyframe, animation-timing-function is an at-rule. That is, you can specify a timing function using the easing property. If an animation has the same starting and ending properties, it’s useful to comma-separate the 0% and 100% values inside @keyframes: @keyframes pulse { 0%, 100% { background-color: yellow; } 50% { background-color:. /* @keyframes duration | timing-function | delay | iteration. I'm trying to write an Android equivalent of the CSS cubic-bezier animation timing function using a custom TimeInterpolator. Within a keyframe, animation-timing-function is an at-rule-specific. 2 Answers. 1. For a keyframed animation, the animation-timing-function applies between keyframes, not over the entire animation. 1,0. A @keyframes rule specifies the style. CSS, Animation · May 24, 2021. Within a keyframe, animation-timing-function is an at-rule-specific. animation-timing-function: linear (0, 0. This way you can define each frame of you animation. In other words, the timing function is applied at the start of the keyframe and at the end of the keyframe. . css. Here is the code and what I have tried:cubic-bezier (0. ) each represent cubic Bézier curve with fixed four point values, with the cubic-bezier() function value allowing for a non-predefined value. Just put a URL to it here and we'll apply it, in the order you have them, before the CSS in the Pen itself. Property Value: time: This value is used to specify the length of time for which an animation will complete one cycle. box { animation-timing. animation-timing-function: establishes preset acceleration curves such as ease or linear. If no animation-timing-function is specified on a keyframe, the corresponding value of animation-timing-function from the element to which the animation is applied is used for that keyframe. There is a CSS rule available for us to create animations called keyframes, defined in CSS as @keyframes. It has the same syntax as a transition-timing-function. alternate The animation reverses direction each cycle, with the first iteration being played forwards. Pre- and post-animation state: animation-fill-mode, step 5. I'm using keyframes and an animation-timing-function of steps (3). steps Timing FunctionIf you want to skip gradual transition completely, you can use animation-timing-function: step-end (or steps(1,end); but you have to move your "target" state to the "middle" keyframe). instead, it should be flashing solid red, green, blue without fading or losing brightness. This can be specified in seconds or milliseconds. I'm trying to get the animation to scale up and down in a bouncy way using the animation timing function. That is, it is used to specify the motion of animation during transitions. We’ll start with the number of steps (segments) the animation has and the deceleration between them. */ steps(2) These timing function are invalid :CSS transition-timing-function Property. The animation CSS property is a shorthand property for the various animation properties: animation-name, animation-duration, animation-timing-function, animation-delay, animation-iteration-count, animation-direction, animation-fill-mode, and animation-play-state. js file. */ steps(5, end) /* A two-step staircase, the first one happening at the start of the animation. You can use steps as your timing-function to pause the animation until the next keyframe. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. 1,1) . 5s; Now we’ve created our fly cycle, our bird is currently flapping her wings but isn’t going anywhere. The Step function consists of Step Start and Step End: Here is the difference between the two. ttf-ease-in, etc. The final transition property is CSS transition-delay. If no animation-timing-function is specified on a keyframe, the corresponding value of animation-timing-function from the element to which the animation is applied is used for that keyframe. Animation-timing-function, step 4. Equivalent to steps(1, start) step-end: Equivalent to steps(1, end) steps(int,start|end) Sets a stepping function, with two parameters. Animation-timing-function, step 2. The final transition property is CSS transition-delay. Here's where I'm looking for advice: I'm trying to make each text element remain for 10 seconds before switching to the next, instead of the 1 second interval I've got right now. To create a CSS animation sequence, you style the element you want to animate with the animation property or its sub-properties. The non-step keyword values (ease, linear, ease-in-out, etc. 默认值为 end 。. First of all, define some basic CSS styles for the “ . The following code will make the transition stay on the last frame: -webkit-timing-function:ease; -webkit-iteration-count:1; This is wrong, it's forwards, not the iteration count. Sorted by: 2. This function is useful for creating sprite animation because we’re able to precisely display each sprite image as a frame without any easing effects in between. Animation-timing-function: This animation attribute specifies how an animation transitions through keyframes by establishing acceleration curves. Using the steps() function you can force the interpolation to be an exact number of keyframes. This acceleration curve is defined using one <easing-function> for each property. Animation-timing-function, step 2. Animation Timing Functions: Controlling Animation Pace. steps() is part of the animation timing function. The Step function consists of Step Start and Step End: Here is the difference between the two. 1. If steps are defined as 10 and there are 10 keyframes, each keyframe will play in sequence for the exact amount of time, with no transition between states. The animation is created by gradually changing from one set of CSS styles to another. shewine August. net in kebab-case. e. The animation-range-start and animation-range-end properties can also be set using the animation-range shorthand property. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. Responsive. The animation shorthand CSS property applies an animation between styles. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. auto Experimental. Now, have a look at an example of giving stepping function as value to the animation-timing-function property. My question is, whether it is possible to apply the animation timing function for all 4 steps altogether without having to run some complicated math w/ a cubic bezier. It divides the duration from 0% to 100% into 2 parts which are 0% – 50% and 50% – 100% respectively. 6 The animation-direction property; 3. This keyword represents the timing function steps(1, start). */ steps(5, end) /* A two-step staircase, the first one happening at the start of the animation. X軸移動. The number of times the animation will repeat; this is 1 by default. Description. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. steps(n, start/end) steps 指定了 animation-timing-function 为一个阶跃函数。. Suppose we want to add a utility class that moves sideways; we proceed like this: module. Confusing API! For example, the second segment moves from translate (100%, 0%) at 25% complete to translate (100%, 100%) at 50% complete. To learn more, see the Color Schemes documentation. The way to do it is smartly define your keyframe animation points and your animation duration speed. animation-name 의 초기 값은 none 입니다. 0), the default value, increases in velocity towards the middle of the animation, slowing back down at the end. The output progress value is current step / jumps. how the animation should proceed). For a keyframed animation, the animation-timing-function applies between keyframes, not over the entire animation. Set the animation property of the . The timing function describes how the animation process is distributed along its timeline. <step-easing-function> Specifies a steps() function that divides the animation into a set number of equal-length intervals or "steps", causing the animation to jump from one step to the next rather than transitioning smoothly. Saved searches Use saved searches to filter your results more quickly こちらはCSSアニメーションのイージングプロパティ(animation-timing-function)で指定可能な値と、比較用の動作サンプル集になります。. However, you can also set custom styles for it according to your needs. Landing, step 1. 2. Just put a URL to it here and we'll apply it, in the order you have them, before the CSS in the Pen itself. Timing functions. This acceleration curve is defined using one <easing-function> for each property to be transitioned. This replaces the smooth. What seems to happen is that when you use steps(2, end), the animation is supposed to have two steps - one is from black background + white color to an intermediate state (where both are gray) and then another from the. There are also cases where the animated elements can be made to start off moving in the wrong direction. I'm not sure if it is standard behavior either, but when you say that there will be only one step, it allows you to change the starting point in the @keyframes section. icon animation iconEnter 5s This just scales linearly without the timing function being applied. プロパティ. 2. you want to animate it only two times for five seconds with the ease-in-out timing function. <step-easing-function> Specifies a steps() function that divides the animation into a set number of equal-length intervals or "steps", causing the animation. The timing function is not limited by Bezier curves. And draw can go beyond properties, create new elements for like fireworks animation or something. 以上这 8 个属性就决定了 Animation 能够实现一个什么样的动画效果。 本文主要介绍 timing-function中的steps()函数。Animation 在执行动画时默认以 ease函数进行过渡,ease 会在每个关键帧之间插入补间动画,所以动画效果是连贯的。除了ease函数之外,linear和cubic-bezier(贝塞尔曲线)等过渡函数也会为其插入. ----- COURSE LINKS:+ Repo - Brackets editor - Functions. You are free to choose the length. An image sprite is a collection of images put into a single image. Negative values are invalid. The non-step keyword values (ease, linear, ease-in-out, etc. so as to maneuver her across the screen, we have a tendency to produce. Full blown animations are of course the pinnacle of exciting visual experiences, and CSS3 provides ample tools to build cool experiences using familiar design patterns. のようにY方向に100pxの間隔で5コマを並べたSprite画像があるとして、 Description. It must be a positive integer (greater than 0). I'm using keyframes and an animation-timing-function of steps(3). animation-timing-functionの設定方法. ease). In this playground, both spinners complete 1 full rotation in 2 seconds. ". It is used to make the changes smoothly and create different effects, such as easing in, easing out, or easing in and out. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. Description . Animates a value along a timed easing curve. if i comment out the timing function, it does better at. Options include: linear, ease, steps, and cubic-bezier. Is that wrong? I have tried many of the marquee libraries that are out there. This step asked for animation shorthand. The linear easing function: linear The linear easing function is an identity function meaning that its output progress value is equal to the input progress value for all inputs. In other words, the timing function is. You can play with the values in the following demo and see how they affect the flow of the transition. Browser support tables for modern web technologies. Unlike CSS animations you can either apply this to the whole animation or between individual keyframes. animation-timing-function: ease-in, linear; Each timing function is applied to the corresponding animation as specified by the animation-name property. animation动画除了可以实现补间动画外,还可以完成逐帧动画。 在animation的属性中,有个属性animation-timing-function一共具有如下这些值. <easing-function> Each <easing-function> represents the easing function to link to the corresponding property to transition, as defined in transition-property. extend. Importantly, the timing function applies to each step. The optional start and end values define where these steps take place. Within a keyframe, animation-timing-function is an at-rule. For our example, I’ve chosen ease, which is the. item selector, which includes a transition for the width property with a duration of 1. 5. This will set the animation-name, animation-duration, animation-timing-function, and. The state of the element will not vary gradually, but rather jump from state to state in separate instants. About External Resources. Animation in your slide deck is a great way to add visual interest. The animation property is divided into @keyframes, like the FPS (frames per second) of a camera. Animate a simple object like a bouncing ball - as it hits the ground, you can squash the ball flat and widen it. css. The animation-timing-function can work with any of the easing functions, as well as three other timing functions: step-end, step-start, and steps. Description . You can use steps as your timing-function to pause the animation until the next keyframe CSS: -webkit-animation-timing-function: steps (1, end); -moz. The output progress value is current step / jumps. Then, using. The designers gave us an example written in HTML and CSS which uses cubic-bezier. Config is an object that may have the following options: duration: Length of animation (milliseconds). You can apply CSS to your Pen from any stylesheet on the web. It is defined by a number of steps and a step position. animation-timing-function: <value>; where <value> can be one of the following keywords: step-start: The easing curve for an animation that starts quickly and decelerates. jump-both. Share. 1,. Default is Easing. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. These functions describe the transition from one state to another. 25, 1); These stops are by default spread equidistantly. Its default resets on each cycle. The transition jumps instantly to the final state. This non-timing function thing is known as a step timing function: What a step function does is pretty unique. Customizing your theme. The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. 1, 0. transition-timing-function: step-end; The transition stays at the initial state until the end, when it instantly jumps to the final state. The animation-timing-function sets the animation speed curve. The animation-timing-function property can have the following values: ease - Specifies an animation with a slow start, then fast, then end slowly (this is default)The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle. The values the animation-timing-function property accepts are: ease: Starts the animation slowly. */ steps(2) These timing function are invalid :animation-timing-function动画播放方式,默认值ease,可以设linear,ease,ease-in,ease-out,ease-in-out,cubic-bezier(n,n,n,n),steps。关于贝塞尔曲线和steps可以参照上一篇transition,和transition-timing-function类似,不多赘述。 animation-delay延迟开始动画的时间,默认值是0,表示不. will be familiar with keyframes. But it becomes very simple if we devote a bit time to it. The animation has a slow start, then fast, before it ends slowly. linear: The easing curve for an animation that starts and ends at the same speed. The animation timing function ease will cause the animation to start. That property accepts two kinds of values: a Bezier. -webkit-animation-timing-function: steps(1,end); animation-timing-function: steps(1,end); See this jsFiddle. steps()函数原型为. image source /* Keyword values */ transition-timing-function: linear; transition-timing-function: ease-in; The linear keyword will set the acceleration pattern to an even speed for the duration of the animation. Here's more detail on how they work. Controls an animation with multiple intermediate steps, defining the values of the properties at each keyframe. The animation reverses direction each cycle, with the first iteration being. Resumen. It is the way actions. This lets you configure the timing, duration, and other details of how the animation sequence should progress. e. It allows us to control the animation to move gradually. animation-timing-function. One of the ways we can enhance this experience. This property determines how an animation will progress over time, and can be used to create a variety of different effects. The animation-timing-function property is one of the CSS3 properties. If no animation-timing-function is specified on a keyframe, the corresponding value of animation-timing-function from the element to which the animation is applied is used for that keyframe. Let’s see more of them. 这样就实现了延时1s,一共0. ,fn) with a custom timing function. Within a keyframe, animation-timing-function is an at-rule. Creates a typewriter effect animation. Just put a URL to it here and we'll apply it, in the order you have them, before the CSS in the Pen itself. . It must be a positive integer (greater than 0). These timing functions are valid : /* There is 5 treads, the last one happens right before the end of the animation. property:. <easing-function> The easing function that corresponds to a given animation, as determined by animation-name. animation-timing-function 속성에 사용되는 타입이다. 5s to 1s delay between each bounce, we can do something like:These timing functions are valid : /* There is 5 treads, the last one happens right before the end of the animation. At the end of this tutorial, you’ll understand how to create an animation that uses both a fan-out and a bounce effect. With your . start 表示一开始就先进行阶跃, end 表示每阶段完成后再进行阶跃,. div { width: 200px; height: 200px; background: red; animation: animScale 2000ms ease-in-out 1000ms infinite, animOpacity 2000ms ease-in-out 2000ms infinite; /* scale will start after 1s and opacity after 2s (1s after the scale)*/ } there is no order to follow, it can be any. The animation-timing-function is used to determine the timing function applied to each keyframe as defined in § 3 Assembling Keyframes. The transition-timing-function property, normally used as part of transition shorthand, is used to define a function that describes how a transition will proceed over its duration, allowing a transition to change speed during its course. ease-in-out - starts slowly and ends slowly. The timing function that corresponds to a property to animate, as determined by animation-property. ease-in - starts slowly, but accelerates at the end and stops abruptly. ) correspondent à une courbe de Bézier cubique fixe avec quatre valeurs prédéfinies; La fonction cubic-bezier() permet de paramétrer une courbe spécifique. The ‘animation-timing-function’ in CSS determines how fast your animation will play: animation-timing-function: value; To make the changes smoother, a speed curve is used. Easing functions may be specified on individual keyframes in a @keyframes rule. Les valeurs avec des mots-clés (ease, linear, ease-in-out, etc. Link to. The first parameter specifies the number of intervals in the function. These timing functions are valid : /* There is 5 treads, the last one happens right before the end of the animation. Elle a les valeurs suivantes: ease - (par défaut) l'animation commence lentement, puis devient plus rapide et se termine lentement. animation-timing-functionの設定方法. It is a. Easing functions may be specified on individual keyframes in a @keyframes rule. Then speeds it up and ends it slowly.